Real-time 3D crying simulation

ثبت نشده
چکیده

Displaying facial motions such as crying or laughing is difficult to achieve in real-time simulations and games. Not only because of the complicated simulation of the physical characteristics such as muscle motions or fluid simulations, but also because one needs to know how to control these motions on a higher level. In this thesis, we propose a method that is an extension of the MPEG-4 Facial Animation standard to control a realistic crying face in real-time. The tear simulation is based on the Smoothed Particle Hydrodynamics technique, which we optimised for real-time tear generation and control. Through simple parameters, a wide range of expressions and tears can be generated on the fly. Additionally, our method works independently of the graphics and physics engines that are used.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Real-time 3D crying simulation

Displaying facial motions such as crying or laughing is difficult to achieve in real-time simulations and games. Not only because of the complicated simulation of the physical characteristics such as muscle motions or fluid simulations, but also because one needs to know how to control these motions on a higher level. In this thesis, we propose a method that is an extension of the MPEG-4 Facial...

متن کامل

Real-Time Crying Simulation

Displaying facial motions such as crying or laughing is difficult to achieve in real-time simulations and games. Not only because of the complicated simulation of the physical characteristics such as muscle motions or fluid simulations, but also because one needs to know how to control these motions on a higher level. In this paper, we propose a method that uses the MPEG-4 Facial Animation stan...

متن کامل

A new stochastic 3D seismic inversion using direct sequential simulation and co-simulation in a genetic algorithm framework

Stochastic seismic inversion is a family of inversion algorithms in which the inverse solution was carried out using geostatistical simulation. In this work, a new 3D stochastic seismic inversion was developed in the MATLAB programming software. The proposed inversion algorithm is an iterative procedure that uses the principle of cross-over genetic algorithms as the global optimization techniqu...

متن کامل

Fast Intra Mode Decision for Depth Map coding in 3D-HEVC Standard

three dimensional- high efficiency video coding (3D-HEVC) is the expanded version of the latest video compression standard, namely high efficiency video coding (HEVC), which is used to compress 3D videos. 3D videos include texture video and depth map. Since the statistical characteristics of depth maps are different from those of texture videos, new tools have been added to the HEVC standard fo...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2009